If someone resells the library, the music containing the samples with it is still there to earn royalties from. It gets even harder and invites abuse of this policy if you allow unconditional refunds and resales.
It is very hard to know if someone who used a sample library in a published piece holds a valid license to use it.
The fact that the consumer market has opened up and hobbyists can afford them doesn't change their purpose.
You don't pay for the fact that they are on your hard drive and you can play them, you pay for the right to use them, publish what you made with them and earn money from it.įirst and foremost these are professional tools for people who make money from music.
That's another point where they differ from plugins. It seems to me that many people don't get that if you buy a library you buy the license to use and redistribute the recordings, the samples, commercially in a musical context. INFINITY includes over 2000 sound sources, 1000 soundcore presets, and 750 ready-to-use instrument presets giving users over 2,400 trillion sonic combinations to work with.Also what if the seller keeps profiting off the music he produced using the instrument in the meantime? Intuitive navigation: Sound Source, Soundcores, & Instruments.ĭon’t have enough time to build your own? No problem. INFINITY includes over 2000 sound sources, 1000 soundcore presets, and 750 ready-to-use instrument presets giving users over 2,400 trillion sonic combinations to work with. In addition, Master FX can be applied to all soundcores, and create truly impressive results.ĭon’t have enough time to build your own? No problem. Take the creation even further by using up to 4 soundcores simultaneously, allowing a massive total of 8 sound sources to be heard at once. All Sound Sources are loaded into a soundcore, each of which is capable of playing back two sound sources simultaneously, and is packed with powerful FX including reverb, delay, convolution, filters, distortion, and much more. Start from the simplest seed element of a massive sound and work outward with INFINITY’s intuitive interface. This horsepower is tied together with Sample Logic’s proprietary 3D Mixer technology, allowing the user to smoothly mix between soundcores by simply dragging the crosspoint across an XY grid. Prepare to experience the power of 8 simultaneous sound sources running through a dozen studio-quality FX, all controllable by animation-equipped XY sliders. INFINITY represents a vast leap forward in Kontakt interface design, and allows users unprecedented power and flexibility in a sleek, intuitive package. If massive, dramatic, cinematic sounds are called for, CINEMATIC GUITARS INFINITY will outperform and exceed all of your needs. INFINITY is an amalgamation of the CG trilogy, incorporating all of the samples from each CG library as its source material making it the cornerstone of CINEMATIC GUITARS INFINITY and the new golden standard for cinematic virtual instruments. CG3 is forged from all new samples recorded by guitar hero Steve Ouimette.
Powered by Native Instruments Kontakt Player, this definitive collection advances the legacy of the CINEMATIC GUITARS family by including the complete award-winning versions of Cinematic Guitars 1 and 2, while sporting two completely new and original sample libraries, CINEMATIC GUITARS 3 and INFINITY. After years of honing the art of cinematic sound creation, Sample Logic now brings you the most powerful Cinematic Virtual Instrument collection ever invented – CINEMATIC GUITARS INFINITY – an all inclusive collection of 4 sample libraries in 1: CG1, CG2, CG3, & INFINITY.